The devices in Stray are used by Companions and were used by Humans. They are found everywhere in the Walled City 99.
In a game that takes place in the future, the following technologies are widely used:
Robots[]

The main inhabitants of the city at the time of the game, created by Humans. They are divided into several types:
- Companions: now completely conscious, originally created to help people
- Helpers: cleaners at Control Room Area, can answer questions about the city
- Peacemakers: Midtown police officers, obey the Sentinels, the degree of intelligence is unknown
- Drones: created for entertainment and help, only B-12 is known
- Sentinels: other type of drones, Midtown police force, fully subject to city protection protocol
- Laboratory droids: simple devices for use in Neco Corporation factory and Control Room Area
Electricity sources[]
The source of electricity to power the city's systems is unknown for sure, but Companions use batteries for power and can be charged, and Vending Machines run on wind energy (so there are power plants outside the city?). The fans are powered by electrical boxes.
The Atomic Battery is the power source for the Neco corp factory and the Subway. Judging by the not very strict safety requirements in the room where the Battery operates, it can be assumed that it uses thermonuclear fusion, which is relatively safe.
Computers[]

Clementine and her computer
The companions use computers, and can connect to them directly with the help of some special equipment, as Clementine did. Computers have a simple operating system installed that allows you to create files, draw, keep records, receive mail, and play. They use keyboards with the English alphabet.
Monitors and TVs[]
TVs are used by Companions for watching TV Channels and Advertising. Monitors are used for different purposes, and sometimes it's hard to tell if you're looking at a computer monitor or just a TV.
They are produced by various Companies, including TOHIMA, KRUSTEFLUSME, CAMLOTE, PUTY and FLUXOR.
Antennas[]

The antennas are used for communication inside and outside the city.
One of the antennas is installed on the Rooftops, and in combination with a Transceiver allows Slum residents to catch a signal from at least the Antvillage.
Two antennas are installed on the Midtown part of the Slums Elevator, possibly these are Base stations. Another one or two antennas are installed on the elevator outside.
Cash registers[]
Cash registers are installed in shops and bars at all levels of the city. Their keyboard uses English letters. It is not known whether they work or not - there is sound for the cash register in the game files, but we do not see their use in the game. The currency used is also unknown.
Telescopes[]
Swanito uses one of them to look at the Circles of Light. With the closed roof of the city, their use is not very practical. Another telescope from another company can be seen in a sitcom on TV.
Washing machines[]
They can be seen both in the Super Spirit Laundry and in another laundry in the Dead City, through which the cat passes through. All models of washing machines visible in the game are created by Companions. Judging by the quality of some clothing of the inhabitants of the Slums, they either save water and rarely wash clothes, or washing machines work poorly.
Other devices and technologies[]
You can read about some of them in detail on their pages:
- Atomic Battery
- Backpack
- Broken Tracker, Fixed Tracker
- Cameras
- Cassette Tape
- Cat Badge is animated somehow
- Circles of Light
- City Technical Network - control panels included
- Clocks
- Defluxor
- Digicode
- Digitizing
- Electric Cable
- Electrical Box
- Elevator, Midtown Elevator
- Fuse
- Lever Handle - for holograms
- Man-Modified Plants - gene modification
- Metro
- Midtown Hologram
- Phone Numbers - phones and pay phones
- Radio - plus all audio tech
- Sarcophagus - mind uploading
- The Network
- Transceiver
- Vending Machines
- Vinyl record
Gallery[]
[]
Items | |
---|---|
Inventory Items | Atomic Battery • Broken Tracker • Fixed Tracker • Cassette Tape • Clementine's Picture • Contact Message • Electric Cable • Energy Drink • Fuse • Jacket • Keys (B-12 Flat) • Keys (Library) • Lever Handle • Music Sheets • Mysterious Message • Poncho • Postcard • Purple Plant • Red Plant • Yellow Plant • Safe's Mysterious Password • Strange Drink • Subway key • Super Spirit Detergent • Transceiver • Worker Hat • Worker Keys |
Non-Inventory Items | Ancient Relic • Backpack • Book: Volume 42 • Boxes • Bucket Pulley • Bucket-Zip-Line • Cat toys • Defluxor • Devices • Electrical Box • Gravity book • How to be a Ninja • Keys (Jail) • Paint Bucket • Paper Bags • Radio • Sarcophagus • Small Bucket • Vinyl record |
Notebooks | Clementine's Notebook • Doc's Notebook • Momo's Notebook • Zbaltazar's Notebook |
Badges | Music Badge • Outsider Badge • Plant Badge • Cat Badge • Police Badge • Neco Badge |
Collectables | Memories |