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Please find him. Please bring my father back.

Seamus, Dead End

Dead End Zurk Run takes place in Chapter 7: Dead End. In the Dead End the cat meets Zurks again. This time he has to run away from them to find Doc. There will be no sharp turns in this run, but you will have to jump in some places.

Tips[]

  • Reassign the control.
  • Put the Sensitivity up.
  • Obviously, run, not just walk.
  • Always zig zag. This may be uncomfortable if you are playing on PC.
  • Remember the places some groups of Zurks jump out of.
  • Press the meow key as quickly as possible if they jumped on you.
  • If it's convenient for you, meow while you're running, not just when Zurks jumped on you.
  • You can run into a group of Zurks to knock them down, but be careful.

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Enemies
Enemies ZurksSentinels
Runs Sentinel RunsZurk RunsDead City Zurk RunDead End Zurk Run
Zurk biology Flesh EyeballsFleshy WallsBirthing Pods